As a reminder, spam reporting of any kind does not impact a player's in-game standing.
— Call of Duty Updates (@CODUpdates) December 23, 2024
Whether one player reports someone once or a thousand times, our system only considers the first report and throttles repeated reports.
Users that attempt to spam report will have their…
The hacking problem in Black Ops 6 seems to have spiraled into one of the most discussed gaming controversies of the year. Players are voicing their frustrations about rampant cheaters and the game’s response to spam reporting. In a move meant to curb misuse of the reporting system, Treyarch recently announced stricter penalties for players who excessively report others. However, this decision has only added fuel to the fire, with the community accusing the studio of failing to address the root cause: the overwhelming presence of cheaters.
The lack of transparency regarding how these bans are enforced has left many feeling unfairly targeted. On social media, users have flooded comment sections with accusations of Treyarch “punishing legitimate players” instead of focusing on the cheaters ruining matches. Some have even pointed out the irony of banning players who report cheaters, equating it to silencing whistleblowers in the face of blatant rule-breaking.
One player wrote, “So if I report someone 10 times for cheating after I see them walling me, *I* can get banned for “Malicious Reporting”? Just throw the game away man the cheaters won.” This sentiment has been echoed by countless others, including prominent content creators who have highlighted the issue in videos and livestreams.
Adding to the chaos is the declining player base on platforms like Steam. Reports indicate that Black Ops 6 has lost over 40% of its players since October, a statistic many attribute to frustration over cheating. For some, the problem is exacerbated by the game’s matchmaking system, which has been criticized for placing players into “limited matchmaking brackets” after being falsely flagged. As one streamer put it, “I find this hard to believe. You have streamers, myself included who get put into a limited matchmaking bracket time and time again. Your limited matchmaking system needs to be scrapped.”
In its announcement, Treyarch defended its decision by citing misuse of the reporting feature as a key concern. The studio claims the system is designed to prioritize the first report against a player and discourages repeated submissions to prevent spamming. While the intention might be to streamline investigations, most argue that this policy leaves little room for legitimate players to vent their frustrations when cheaters dominate nearly every match.
Here’s a recent clip shared on Reddit that reignited the conversation surrounding hackers in the game:
Sad to see the state of hackers in multi
byu/Pixel-Patch inblackops6
The whole situation with Treyarch is getting messy. People are just fed up, claiming the studio’s out of touch with what gamers actually want. You’ve got folks throwing around words like “gaslighting” and “no integrity”, and some are even talking about hitting up the Better Business Bureau.
Treyarch tried to clear things up with their statement on spam reporting, but it seems like it just didn’t hit the right note. If they want to win back some trust, they’re gonna need to be way more upfront about how they handle things and really tackle that cheating issue. Otherwise, this frustration isn’t going anywhere.