Bethesda has shared a workaround for a frustrating issue plaguing Indiana Jones and the Great Circle players. Some players have reported severe FPS drops when using DLSS, which should ideally enhance performance, not tank it. The fix Bethesda suggests is simple but, let’s be honest, a bit strange: switch from DLSS to TAA, then switch back to DLSS, exit the graphics menu, and wait. They claim this should stabilize your frame rate.

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While it’s good to see Bethesda responding to issues, many players aren’t exactly thrilled about having to use a workaround for something that should work out of the box. “Nice. What a joke,” one player quipped on the game’s Steam forum. Another added, “It’s a massive joke when you do early access for a game but the game is so broken half the player base can’t even enjoy more than 10 minutes without a crash.” Ouch.

It’s not just FPS drops either. Players are flagging a range of other performance problems. Some report stuttering and lag, even on high-end systems like RTX 4090 setups. Others say the game struggles with memory management, causing crashes or slowdowns. One player shared that opening the menu and returning to gameplay caused massive stutters, which only resolved after several minutes.

The frustration is spilling over into broader complaints about AAA game launches. “Name a triple-A game that doesn’t have issues at launch nowadays,” one user said, referencing other notoriously rough releases like Red Dead Redemption 2’s PC port. But for fans of Indiana Jones, this isn’t much of a consolation.

On platforms like Linux, the situation is even worse. One player reported abysmal performance, barely reaching 6 FPS on an RTX 4090. The game, according to some, doesn’t seem to utilize VRAM efficiently, leading to more crashes and poor optimization. Even users with top-tier hardware are left scratching their heads.

Some are trying to find their own fixes. One player shared a laundry list of settings adjustments they claimed helped stabilize the game, including lowering shadow quality, reducing texture pool size, and disabling features like frame generation. Others pointed to potential driver issues, with Nvidia and AMD users debating whether the problem lies with the game’s engine or GPU support.

The discussion isn’t all doom and gloom, though. A few players appreciated Bethesda’s quick acknowledgment of the DLSS issue. “At least the developer is responding to an issue directly here,” one said, urging others to tone down the outrage. But for many, this feels like another example of an unfinished game hitting the market too soon.

For now, if you’re dealing with FPS drops, give Bethesda’s workaround a shot. Just don’t expect miracles. Players are still holding out for a proper patch to address these issues, but when that will arrive is anyone’s guess. Until then, Indiana Jones and the Great Circle might be an adventure best postponed.

Dwayne Cubbins
437 Posts

For nearly a decade, I've been deciphering the complexities of the tech world, with a particular passion for helping users navigate the ever-changing tech landscape. From crafting in-depth guides that unlock your phone's hidden potential to uncovering and explaining the latest bugs and glitches, I make sure you get the most out of your devices. And yes, you might occasionally find me ranting about some truly frustrating tech mishaps.

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